Studying a Technology includes the use of a broad range of knowledge, skills, and understanding, and prompts engagement in a wide variety of activities. Technology subjects are seen as a dynamic, ongoing process involving students. Students design and make products that solve real and relevant problems within a variety of contexts and mediums. Students need to acquire a broad range of subject knowledge and draw on disciplines such as Mathematics, Science, Engineering and Art. Students learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens of the community. Through evaluation of past and present Technology subjects, they develop a critical understanding of its impact on daily life and the wider world. Here at Stockland Green school we use a wide range of media to allow students to fulfil the curriculum in their own creative journey.
The aims of the Stockland Green School Technology curriculum
- Use research and exploration, such as the study of different cultures, to identify and understand users needs.
- Encourage students to identify and solve their own problems and understand how to reformulate problems given to them.
- Develop and communicate design ideas using annotated sketches, oral and digital presentations and computer based tools.
- Select and use specialist tools, techniques, processes and equipment with accuracy and precision.
- Select and use a wide, more complex range of materials, components and ingredients, taking into account their properties.
- Test, evaluate and refine their ideas and products against a specification taking into account the views of intended users and their target audience.
- Understand developments, their impacts on individuals, society and the environment and the responsibilities of designers.
Curriculum & Assessment Maps
Design and Technology
Independent Learning Tasks
Design and Technology
Technology KS3 (Year 7, 8 & 9)
Computing KS3 (Year 7 & 8)
- All students Access to office 365 All student’s work and exercise books are now accessible online through office 365: www.office.com Students can log in using their school details and complete any missed work, homework or knowledge organiser revision here. Students also have access to online versions of the Microsoft suite: Word, PowerPoint, Excel, Access, One Drive etc. Earn your digital literacy qualification – use SGSICTSKILLS to join the organisation. https://idea.org.uk/login
- E-Safety – https://www.thinkuknow.co.uk/
- Binary – https://games.penjee.com/binary-numbers-game/
- Cryptography – https://www.khanacademy.org/computing/computer-science/cryptography
- Flowcharts – https://www.draw.io/
- Kodu Programming – https://www.youtube.com/channel/UCttFZsjr70OT4jLU74cyTqQ
- Scratch Programming – https://scratch.mit.edu/projects/31876/
- Hour of code Programming – https://code.org/hourofcode/overview
Design Technology (Year 10 and 11)
Computing KS4 (Year 10-11)
- All students Access to office 365 All student’s work and exercise books are now accessible online through office 365: www.office.com Students can log in using their school details and complete any missed work, homework or knowledge organiser revision here. Students also have access to online versions of the Microsoft suite: Word, PowerPoint, Excel, Access, One Drive etc.
- Computer science tutor Paper 1 – https://www.youtube.com/watch?v=MZ-bbjaRoTM&list=PL04uZ7242_M6yYkM_hA2mzBZGcvEnLSOU
- Paper 2 – https://www.youtube.com/watch?v=MZ-bbjaRoTM&list=PL04uZ7242_M6yJQRfFcPUhAxykFNuPQy6 Python programming https://www.w3schools.com/python/default.asp https://www.learnpython.org/
- Revision Create digital flashcards – https://www.brainscape.com/ Online quizzes – https://quizizz.com/